“Win in France”
Jun 2024 - Aug 2024
This was a project I participated in during my internship at Tencent. In this project, I primarily assisted the team by utilizing AIGC tools to support the generation of creative concepts and applying cutting-edge XR broadcasting technology. Using Unreal Engine (UE), I helped create the XR studio for the Paris Olympics live broadcast program "Win in France", building virtual scenes and producing 3D interactive assets.
Outcome
XR Stage Design
3D Animation
Interaction Design
My Role
Virtual Scene Designer
Team
Tencent Broadcasting Technology Center
Tools
Unreal 5
Houdini
Adobe After Effects
C4D