“Win in France”

Jun 2024 - Aug 2024

This was a project I participated in during my internship at Tencent. In this project, I primarily assisted the team by utilizing AIGC tools to support the generation of creative concepts and applying cutting-edge XR broadcasting technology. Using Unreal Engine (UE), I helped create the XR studio for the Paris Olympics live broadcast program "Win in France", building virtual scenes and producing 3D interactive assets.

Outcome

XR Stage Design

3D Animation

Interaction Design

My Role

Virtual Scene Designer

Team

Tencent Broadcasting Technology Center

Tools

Unreal 5

Houdini

Adobe After Effects

C4D